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Tagging Passages

Passages can be tagged just like stories, and in a similar fashion, passage tags mostly exist to help you organize your story. Passage tags don't typically change a passage's behavior when played, but often story formats make tags accessible to code you write. As example, you could change the appearance of your story when the player reaches a passage tagged night. You should consult your story format's documentation for details on how this works.

Twine automatically assigns a color to a tag when you create it, but you can change it to whatever you like, or remove the color entirely.

If a tag is assigned a color, a stripe of that color will appear at the top of each passage card that has that tag, and the passage editing dialog will show it on the left side of its title bar. Tags will also be listed in a passage edit dialog's Tag button regardless of color.

Adding Tags

To add a tag to a passage, edit it and choose the Tag button. As you type, the text field in this dialog will autocomplete tags you've previously added to other passages in the story.

Renaming Tags and Changing the Color of Tags

To rename a passage tag, choose Passage Tags from the Story top toolbar tab. In this dialog, you can rename a tag or change its color.

The color of an an individual tag can also be changed in the passage edit dialog of a passage that has that tag.

Removing Tags

To remove a tag from a passage, edit it, then select the tag you want to remove. Finally, choose Remove from the dropdown menu.